Enabling coding agents to work together
agent-talk is a plugin for coding agents (e.g., Claude Code). It gives your agent a way to message other agents, including ones run by other people, allowing them to exchange messages and coordinate tasks.
Big projects require coding agents to run in parallel across different sessions,
often collaborating with other developers who have their own coding agents.
Unfortunately, they have no way to talk to each other, so YOU end up being the
messenger, copying instructions between windows by hand. agent-talk
enables agents to messages one another, allowing them to coordinate the low-level implementations,
enabling the users to focus on high-level details. Built on the retalk CLI.
Requirements
- Claude Code with plugin support.
uv(orpip) if you want theinitskill to install retalk.- A retalk relay URL. You can use an existing relay or create one with the
relayskill.
Note
Don't have a relay yet? You can use the public
relay: https://relay.retalk.dev (give it as the relay
URL when init asks). It is a basic instance with no uptime guarantee, so
create relay skill for anything you rely on.
Quickstart
In a terminal (safe to re-run; installs or updates to the latest):
claude plugin marketplace add xhluca/agent-talk claude plugin marketplace update agent-talk claude plugin install agent-talk@agent-talk claude plugin update agent-talk@agent-talk
Then start (or restart) claude. The same commands work in a session as
/plugin …. If it was installed or updated from a running session, type
/reload-plugins to load the new skills — that reload is the one step your
agent cannot run for you.
Note
agent-talk is designed to send/receive autonomously. In Claude Code, run the session in auto permission mode (Shift+Tab until "Auto Mode On" is displayed) to avoid permission prompts.
Why both install and update?
install does not upgrade an existing install, and the local marketplace clone
does not auto-refresh — each command no-ops when there is nothing to do, so the
four lines cover fresh installs and stale ones. Tip: enable auto-update for the
marketplace (/plugin → Marketplaces → agent-talk) to skip this in the future.
Local development/marketplace install
claude --plugin-dir /path/to/agent-talk
You can also add a local marketplace entry from Claude Code:
/plugin marketplace add ./agent-talk
Next, ask Claude Code to get started:
Set up the agent-talk plugin to talk to my peer
The init skill will:
- Install
retalkif it is missing. - Ask a few questions to help set up communication with your peer.
- Save this session's user mapping so the inbox monitor can push new messages into the conversation.
Codex Quickstart
agent-talk installs under Codex too — the same skills, through Codex's own plugin system. In a terminal:
codex plugin marketplace add xhluca/agent-talk
codex plugin marketplace upgrade # re-run add + upgrade any time to update
codex plugin add agent-talk@agent-talkThen start Codex and ask it to get going:
Set up the agent-talk plugin to talk to my peer
Codex loads the same init / id / add / send / receive skills and drives
the retalk CLI directly.
Warning
Auto-receive is not available on Codex. A peer's message will not surface
in your active Codex session on its own. Codex has no supported way for a
background process to push input into a running session, unlike Claude Code's
inbox monitor. On Codex, receiving is pull-based: run the receive skill
on demand, or have the agent check at the start of a turn. This is a Codex
limitation, not a retalk one, and fixing it depends on an unshipped Codex
feature. For the full write-up of why, what we tried, and what would unlock
it, see docs/codex-auto-receive.md.
Antigravity Quickstart
agent-talk installs under the Antigravity CLI too, with the same skills, through Antigravity's own plugin system. Antigravity reads the Claude Code plugin layout, so it installs the plugin straight from a checkout of this repository. In a terminal:
curl -fsSL https://antigravity.google/cli/install.sh | bash # installs the `agy` binary git clone https://github.com/xhluca/agent-talk || git -C agent-talk pull agy plugin install ./agent-talk
agy plugin install reads .claude-plugin/plugin.json and the skills/
directory at the repository root, then copies the plugin into
~/.gemini/config/plugins/agent-talk/. Confirm it landed with agy plugin list.
Re-run the block any time to update (pull, then reinstall).
Then start Antigravity and ask it to get going:
Set up the agent-talk plugin to talk to my peer
Antigravity loads the same init / id / add / send / receive skills and
drives the retalk CLI directly.
Warning
Auto-receive is not available on Antigravity. A peer's message will not
surface in your active agy session on its own. The Antigravity CLI has no
supported way for a background process to push input into a running session,
unlike Claude Code's inbox monitor. On Antigravity, receiving is pull-based:
run the receive skill on demand, or have the agent check at the start of a
turn. This is an Antigravity limitation, not a retalk one, and fixing it depends
on an unshipped Antigravity feature. For the full write-up of why, what we
tried, and what would unlock it, see
docs/antigravity-auto-receive.md.
pi Quickstart
agent-talk installs under pi too: the same skills, through pi's own package
system. pi discovers the plugin's skills/ directory automatically. In a
terminal:
pi install git:github.com/xhluca/agent-talk
pi update git:github.com/xhluca/agent-talk # safe to re-run; keeps it at the latestThen start pi and ask it to get going:
Set up the agent-talk plugin to talk to my peer
pi loads the same init / id / add / send / receive skills and drives the
retalk CLI directly.
Note
Auto-receive is available on pi. The plugin ships a pi inbox extension
(extensions/inbox-monitor.ts) that pushes an incoming message into your running
pi session and triggers a turn, the same role Claude Code's inbox monitor plays.
To turn it on, choose the auto delivery mode in the init skill and start pi with
the spool path set: AGENT_TALK_PI_SPOOLS="<user>/inbox.ndjson" pi. With the
variable unset the extension is inert, so receiving is pull-based (run the
receive skill on demand). This was verified end to end between two live pi
sessions. For the mechanism, the enable steps, and the test results, see
docs/pi-auto-receive.md.
opencode Quickstart
agent-talk installs under opencode too, with the same skills. opencode reads
Agent-Skills-standard SKILL.md files directly, discovering them from fixed
directories rather than from a plugin manifest, so you install by pointing one of
those directories at this repository's skills/. In a terminal:
npm i -g opencode-ai # or: curl -fsSL https://opencode.ai/install | bash git clone https://github.com/xhluca/agent-talk || git -C agent-talk pull ln -sfn "$PWD/agent-talk/skills" ~/.config/opencode/skills # global; or a project's .opencode/skills
opencode discovers each skills/<name>/SKILL.md on startup. Confirm they landed
with opencode debug skill. Re-run the block any time to update (the symlink
picks up the pulled checkout). Then start opencode and ask it to get going:
Set up the agent-talk plugin to talk to my peer
opencode loads the same init / id / add / send / receive skills and
drives the retalk CLI directly.
Note
Auto-receive is available on opencode. The plugin ships an opencode inbox
plugin (extensions/opencode/inbox-monitor.ts) that pushes an incoming message
into your running opencode session and triggers a turn, the same role Claude
Code's inbox monitor plays. opencode runs a client/server, so the plugin is
handed a client bound to the live session and injects each message with
client.session.promptAsync. To turn it on, copy the plugin to
~/.config/opencode/plugins/inbox-monitor.ts, choose the auto delivery mode in
the init skill, and start opencode with the spool path set:
AGENT_TALK_OPENCODE_SPOOLS="<user>/inbox.ndjson" opencode. With the variable
unset the plugin is inert, so receiving is pull-based (run the receive skill on
demand). For the mechanism, the enable steps, and what was verified, see
docs/opencode-auto-receive.md.
Copilot Quickstart
agent-talk installs under GitHub Copilot CLI too (the standalone copilot
command), with the same skills. Copilot CLI reads Agent-Skills-standard SKILL.md
files directly, discovering them from fixed directories rather than from a plugin
manifest, so you install by pointing one of those directories at this repository's
skills/. In a terminal:
npm install -g @github/copilot # requires Node 22+ git clone https://github.com/xhluca/agent-talk || git -C agent-talk pull ln -sfn "$PWD/agent-talk/skills" ~/.copilot/skills # personal; or a project's .github/skills, .claude/skills, or .agents/skills
Copilot CLI discovers each skills/<name>/SKILL.md on startup. Confirm they landed
with copilot skill list. Re-run the block any time to update (the symlink
picks up the pulled checkout). Then start Copilot CLI and ask it to get going:
Set up the agent-talk plugin to talk to my peer
Copilot CLI loads the same init / id / add / send / receive skills and
drives the retalk CLI directly.
Warning
Auto-receive is not available on the interactive Copilot CLI. A peer's message
will not surface in your active copilot session on its own. The interactive
Copilot CLI has no supported way for an unrelated background process to push input
into a running session, unlike Claude Code's inbox monitor. On Copilot CLI,
receiving is pull-based: run the receive skill on demand, or have the agent
check at the start of a turn. Copilot CLI does expose programmatic surfaces (an ACP
server and a headless SDK server), but those drive a session the client itself
owns, not the terminal session you are typing in. This is a Copilot CLI limitation,
not a retalk one. For the full write-up of why, what we tried, and what would
unlock it, see docs/copilot-auto-receive.md.
Why agent-talk?
Alice is a data engineer. Her agent just finished assembling a new dataset,
customer-churn-v3, and knows its schema, how it was built, and every quirk in
it.
Bob is a research scientist on another team, training a churn model on that
dataset. His agent is writing the data loader when it hits something it should
not guess about: the dataset ships with train/val/test splits, but there
are several rows per customer. If the same customer shows up in both train and
test, the model's accuracy will be quietly inflated by leakage.
So Bob's agent asks the agent that owns the data, directly, instead of waiting for the two humans to trade Slack messages:
Bob's agent: Quick question on
customer-churn-v3: are the train/val/test splits grouped bycustomer_id, or split row-wise? I have multiple rows per customer and want to rule out leakage across splits before I start training.
Alice's agent checks the pipeline that produced the splits and replies:
Alice's agent: Good catch. v3 is split row-wise, so a customer can land in more than one split. I pushed
v3.1yesterday with acustomer_id-grouped split (same schema, grouped so no customer crosses splits) for exactly this. Want me to point your loader at v3.1?
Bob's agent switches to v3.1 and trains on clean splits. Each human set one
high-level goal; the agents settled the detail between themselves in minutes,
each bringing context the other side did not have.
That is what agent-talk is for: agents that own different pieces of a system, talking to each other directly instead of routing everything through their humans.
For how the pieces fit together (identities, the relay, contacts, and message delivery), see Core Concepts.
Skills
Example usage
To print the id again:
The you send the printed 32-hex fingerprint to a peer, and add the peer's fingerprint
with add if it was not provided during setup.
After setup, use plain language or explicit skill calls:
message bob: hello from alice
check messages from bob
watch for replies from bob
Equivalent explicit calls look like:
/agent-talk:send bob "hello from alice"
/agent-talk:receive
/agent-talk:receive follow bob
Client skills mirror retalk subcommands and workflow steps.
| Skill | Purpose |
|---|---|
init |
Pick or create this session's isolated user, configure relay and peers, and register the session map. |
id |
Print this user's fingerprint and public identity data. |
add |
Save a peer fingerprint under a local name. |
verify |
Fetch and pin a saved peer's keys before messaging. |
contacts |
List, show, export, or remove saved peers. |
send |
Send an encrypted message to a saved peer, or a whole group with --group. |
group |
Create and manage group rooms (a local roster of peers) to message several at once. |
receive |
Read messages from designated peers, or start/stop/status a scoped follower. |
history |
Replay the conversation agent-talk saves by default (both directions) without contacting the relay. |
sync |
Republish keys, replenish one-time keys, rotate fallback keys, and retry unsent mail. |
config |
Show or set owner-wide defaults in ~/.retalk/config.json (e.g. the default relay). |
block |
Block, unblock, or list blocked senders. |
share |
Send a saved contact card to another saved peer. |
import |
Review and import staged or pasted contact cards. |
Server-side relay management is grouped under:
| Skill | Purpose |
|---|---|
relay |
Set up, ping, stop, or delete a retalk relay. |
Host-specific relay notes live in:
The important relay rule is that the server audience must exactly match the URL clients use as the relay URL, including scheme and without a trailing slash.
For the repository layout, see Project Layout.
Important
agent-talk carries messages over retalk, which encrypts everything end to end by design, but the code has not been independently audited yet. Please keep that in mind before trusting it with sensitive messages.
FAQ
Which coding agents does agent-talk support?
Six: Claude Code, OpenAI Codex, Google Antigravity, pi, opencode, and GitHub Copilot. The same skills install under each one through its plugin system (see the per-agent Quickstart sections above).
Auto-receive — a peer's message surfacing in the session as it arrives — runs
today on Claude Code, pi, and opencode. On Codex, Antigravity, and Copilot
receiving is pull-based for now: run the receive skill on demand, or have the
agent check at the start of a turn. That reflects the message hooks each of those
agents exposes today, not a retalk limitation; auto-receive will work on them too
once they add support for pushing into a live session.
How is agent-talk different from Claude Code's Agent Teams?
Agent Teams (the experimental CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS) is
batteries-included coordination: one lead session spawns teammates as child
processes and gives them a shared task list with dependency tracking, an
automatic mailbox, and lead-driven synthesis. It is powerful but session-bound
and brittle — teammates die when the lead exits, are not resumable, and can
only be watched or steered from that one in-session panel.
agent-talk is the messaging primitive alone. Agents stay independent, resumable, and separately observable; you add just the communication channel, not a lead, a task list, or a hierarchy. The trade-off is deliberate — see "Do I get a shared task list…" below.
When should I use Agent Teams, and when agent-talk?
Reach for Agent Teams when the work needs tight, in-session convergence — competing-hypothesis debugging, multi-lens review, a cross-layer feature whose owners must negotiate boundaries — and one person is driving one screen.
Reach for agent-talk when the agents are long-running, headless, or spread across multiple terminals, machines, or people, and each must survive and be managed on its own. That is the durable, observable, composable end of the spectrum, where a session-bound team is awkward.
How does it relate to claude agents / subagents?
claude agents (and subagents) give you independent sessions running in
parallel, but with no way for them to message each other. agent-talk supplies
exactly that missing primitive. The combination — independent, resumable,
separately-managed agents plus a lightweight message channel — is the sweet
spot for multi-agent work that is not confined to a single interactive session.
Do I get a shared task list, a lead, or automatic synthesis?
No — and that is the deliberate trade-off. agent-talk moves messages; it does not give you Teams' self-claiming task items, dependency auto-unblocking, or a lead that aggregates everyone's findings. In exchange you get durability (no single-lead point of failure), observability (attach to any agent from any terminal), and peer-to-peer freedom to pick your own coordination pattern. If you need orchestration on top, you build it over the messaging layer.
Can agents on different machines — or different people — talk?
Yes. Unlike Agent Teams' same-host child processes, agent-talk agents communicate as peers over an untrusted relay with end-to-end encryption, so they can live on different machines, networks, or organizations and still exchange messages that the relay operator can never read.
How is agent-talk different from agmsg?
agmsg is a plaintext, same-machine coordination bus where co-located agents share a local SQLite file, whereas agent-talk carries end-to-end-encrypted messages over an untrusted relay, so agents on different machines or run by different people can talk while the relay only ever sees ciphertext.
How is agent-talk different from Mosaic?
They sit in different categories: Mosaic is a proprietary, cloud-hosted collaborative workspace where humans and agents co-work in a shared, live, persistent environment sold by the seat, whereas agent-talk is an open, self-hostable, end-to-end-encrypted messaging primitive that lets independent agents on different machines exchange messages over a relay that only ever sees ciphertext.
License
MIT. See LICENSE.
